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Joseph G
Joseph G
Freelance Environment Artist -available
New york, United States

Summary

Hello my name is Joseph Gagnon.

I am a freelance 3D artist with the focus of environment art,hard surface modeling and prop creation. My specialty is sci-fi theme environments. I am also a texture artist that can created both image based and node based materials.

I was a freelance environment artist and level designer for SnowDay Software. In this studio, we developed and released a game named Hovership Havoc, and I was tasked with the development and creation of props and environments.

My journey began when I was in the seventh grade working on mods for Duke Nukem 3-D and later on Doom 1/2. Throughout high school, I developed many levels/maps for popular mods of the Doom community, and gained a reputation for the creation of good quality levels. Unfortunately, I’ve stopped developing levels for mods during my early college career.

During the final years of my college education, I began to learn game development in my spare time, and soon after, I gained a huge interest in the field of environment art. As a result, I taught myself how to use modern 3-D modeling programs. I started off with the use of blender, then a year later, I moved on to Maya.

Skills

3D ModelingEnvironment ModelingTexturingPBR Texturing

Software proficiency

Maya
Maya
Modo
Modo
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
Unity
Unity
Marvelous Designer
Marvelous Designer
Substance B2M
Substance B2M
ZBrushCore
ZBrushCore

Productions

    • Video Game
      Hovership Havoc
    • Year
      2019
    • Role
      Environment artist
    • Company
      SnowDay Software
    • Video Game
      WhoDunit (DooM Mod/Wad)
    • Year
      2011
    • Role
      Level designer, Environment artist
    • Company
      WhoDunit Development team
    • Video Game
      Hide and seek (DooM Mod/Wad)
    • Year
      2009
    • Role
      Level designer, Environment artist
    • Company
      Chaos Core

Experience

  • Freelance Environment Artist at Skrye VR, LLC
    Arlington , United States of America
    June 2018 - Present

  • Hovership Havoc at SnowDay Software
    Buffalo, New York, United States of America
    August 2017 - Present

    Small software development company located in Buffalo New York with a focus on Unity development.

  • Government Experiment at Monkey Punch Studios
    United States of America
    July 2017 - August 2017